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Mythic Heroes & Legends


Monster Conversion
How to Convert Monsters from Other RPGs Role Playing Games have exploded across our culture in the last 50 years. It seems almost every science fiction and fantasy genre has at least one game devoted to it. Many have multiple games. Never have game players had such a richness of choice. Along with these choices we have almost as many RPG game systems. From the original system based on levels we have branched out to stat based, language based, story based, and card-based
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May 64 min read


Hit Points: Do we need them?
Do We Need Hit Points? Well, the answer to the posed question seems, yes. Though folks have often disagreed on what they represent, hit points are an integral part of RPGs. That disagreement is deep and broad with many of the original RPG designers at odds. Most famous was Gary Gygax disagreeing with himself at various points in his career. But Gary’s consistent observation concerning hit points was that they work. He was correct. So, that seems to settle the issue… Exc
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Mar 204 min read


More Heroes & More Legends!
"Once more unto the breach" my friends. It has been a long time... too long a time. My other writing jobs are finished and completed. This has finally freed me up to publish the long planned supplement to "Mythic Heroes and Legends" entitled, "More Heroes & More Legends". The supplement adds a few new character classes, the Knight, the Monk, and the Necromancer. It also features a slew of optional and new rules for your game, new spells, new treasures in the form of powe
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Mar 52 min read


Death!
Character Death in Old School Renaissance Games. The bell tolls once in remembrance for each one of these individuals: Sug the barbarian...
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Nov 10, 20233 min read


The Lance
The Lance The first RPGs in the 70s focused on the dungeon crawl. The dungeon crawl theme was an easy way to produce and control a...
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May 27, 20232 min read


The Knight
A New Character Class: The Knight Knights are the armed and mounted nobility of High Medieval style campaigns. Though they may at times...
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May 12, 20232 min read
Crypt Fiends
New Monster: The Crypt Fiend. Created from the deaths of exceptionally strong willed or evil individuals that have been improperly buried...
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Apr 29, 20232 min read
Concerning Hags
Excerpted from "The Flora, Fauna, and Fey of Isteria" by Dr. Maximilan Augustus Serrenti DMA, MPC, Vice Chair of the Department of...
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Feb 27, 20234 min read
Another Day, Another Task Check!
Some ideas for Referees on Task Checks... Here are the most common checks on a dungeon crawl. Picking Locks- Difficulty levels... Simple...
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Feb 17, 20233 min read
A Quick Note on New Products
I do have a new adventure that has been written and finished for another RPG. It is a programmed adventure that can be run either Solo...
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Feb 4, 20232 min read
Combat- Old School Part II
Back in the saddle after a long holiday. I hope to be more regular in my posting. I do have some thoughts about the latest OGL blowup...
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Feb 4, 20234 min read
Combat- Old School Style!
Was there an "Old School Style" of combat for role-playing games? I would argue, yes. The change over the years has been subtle and...
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Dec 13, 20223 min read
How to Role Play with Task Checks
Skill and Task checks aren't role-playing! They are roll-playing! So, the argument goes, but is it correct? Certainly the addition of...
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Dec 2, 20226 min read
Does "Old School" Need a Task Resolution System?
In one word, yes. What Old School RPGs don't need is a skills system. Both the above statements no doubt will have their backers and...
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Nov 19, 20224 min read
Are ascending armor classes "Old School"? What is "Old School" anyway?
Well, to directly answer the first question... no, probably not... but this leads directly to the second and more difficult question. ...
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Nov 12, 20224 min read
What brought this all about...
I was excited to hear that the leading and oldest RPG was going to launch a new edition that would bring it back to the basics. I had...
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Oct 24, 20223 min read
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